[SOLVED] [ASK] Edit rate upgrade

View previous topic View next topic Go down

avatar
suken17
Newborn Noob Heroes
Newborn Noob Heroes
Posts : 18

Reputation : 0

Points : 190

Nation : Indonesia

Base Class : Ranger LC ( Acc )

View user profile

Postsuken17 on 22/2/2018, 11:21 am

Master maaf banyak tanya-tanya. Mohon dimaklumi newbie soalnya.

Master mau tanya dong. Ada yang tau cara ganti rate upgrade item? Contoh nya +1 sampe +7 jadi 100%.

Boleh share dong yang ngerti cara editnya. Terimakasih master
avatar
Reddit
Newborn Noob Heroes
Newborn Noob Heroes
Posts : 20

Reputation : 1

Points : 175

Nation : Indonesia

Base Class : Warrior

View user profile

PostReddit on 22/2/2018, 12:23 pm

Edit zoneserver nya pakai zoneserver strs.

Ntar ada upgrade rate.

Di upgrade rate ada grade. Grade disini sama dengan grade armor, weapon, dll.

0 = white / normal
1 = A type / purple
2 = intense / yellow
3 = C type / orange
4 = blue / relic's
5 = pink / booster
6 = ??? not tested
7 = green
8 = leon's
9 = pvp / brown
10 = red



Nah ntar ada 


- enchant/upgrade success rate
- enchant/upgrade downgrade rate
- enchant/upgrade destroy rate




Value maksimal 10000 = 100% gw juga masih kurang begitu paham tapi coba2 aja value ini intinya maksimal 10000 



*Contoh default rate server gw. ini gw pakai zoneserver TH & US. Kyknya yang di share @fajrigusnadi itu server files & zoneserver RU.


Untuk value angka bisa dicoba" lagi aja main pake logika.. 
avatar
suken17
Newborn Noob Heroes
Newborn Noob Heroes
Posts : 18

Reputation : 0

Points : 190

Nation : Indonesia

Base Class : Ranger LC ( Acc )

View user profile

Postsuken17 on 22/2/2018, 1:45 pm

Oke bang @Reddit makasi banyak infonya buat edit rate upgrade. Sorry oot bang. Buat edit effect dewan threadnya udah di close. Oh iya bang mungkin gpp abang punya yang strs buat clientnya? Soalnya di thread strs itu cuma ada yang buat server sidenya. Untuk client sidenya ga ada. Makasi banyak bang sebelumnya
avatar
suken17
Newborn Noob Heroes
Newborn Noob Heroes
Posts : 18

Reputation : 0

Points : 190

Nation : Indonesia

Base Class : Ranger LC ( Acc )

View user profile

Postsuken17 on 22/2/2018, 2:13 pm

Maap bang post lagi. Buat zoneserver yang di edit pake strs itu zoneserver yg file mana bang?  @Reddit


Btw sudah tau bang caranya. Makasi bang penjelasannya. Nanti nanya nanya lagi buat kedepannya.


Last edited by suken17 on 22/2/2018, 4:51 pm; edited 1 time in total (Reason for editing : Masalah terpecahkan)
avatar
Reddit
Newborn Noob Heroes
Newborn Noob Heroes
Posts : 20

Reputation : 1

Points : 175

Nation : Indonesia

Base Class : Warrior

View user profile

PostReddit on 22/2/2018, 6:21 pm

strs client side nya yg mana gan? ntr coba gw cari kalo msh ada di HDD soalnya biasanya strs client itu bikin sndiri makanya jarang yg share  Very Happy
avatar
suken17
Newborn Noob Heroes
Newborn Noob Heroes
Posts : 18

Reputation : 0

Points : 190

Nation : Indonesia

Base Class : Ranger LC ( Acc )

View user profile

Postsuken17 on 22/2/2018, 9:30 pm

Strs client side yang Setitemeffect.edf bang @Reddit
avatar
666Prince
Newborn Noob Heroes
Newborn Noob Heroes
Posts : 27

Reputation : 0

Points : 343

Nation : Indonesia

Base Class : Warrior

View user profile

Post666Prince on 23/2/2018, 11:40 am

SetItemEffect.strs

Code:
[filemask="SetItemEffect.dat"]


struct SetItemEffectFile
{
u32 nBlocks;
u32 nColumns;
child SetItemEffectBlock [count=nBlocks];
}

struct ItemSetEffectBlock [preload=1]
{
u32 nCount;
x32 [tag="Code"] DWORD;
u8 [tag="Bell Male"] DWORD;
u8 [tag="Bell Female"] DWORD;
u8 [tag="Cora Male"] DWORD;
u8 [tag="Cora Female"] DWORD;
u8 [tag="Accretia"] DWORD;
u8 [hidden=1] DWORD;
u16 [hidden=1] DWORD;
u32 [tag="Total Item"] DWORD;
u32 [tag="Helmet"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Upper"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Lower"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Boots"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Gloves"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Weapon"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Shield"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Amulet"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Amulet"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Ring"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Ring"] DWORD;
X32 [tag="Code"] DWORD;
u32 [tag="Cape"] DWORD;
X32 [tag="Code"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
u8 [tag="----"] DWORD;
cstr [len=25, hidden=1];
u32 [tag="Code 1"] DWORD;
float [tag="Value 1"] DWORD;
u32 [tag="Code 2"] DWORD;
float [tag="Value 2"] DWORD;
u32 [tag="Code 3"] DWORD;
float [tag="Value 3"] DWORD;
u32 [tag="Code 4"] DWORD;
float [tag="Value 4"] DWORD;
u32 [tag="Code 5"] DWORD;
float [tag="Value 5"] DWORD;
u32 [tag="Code 6"] DWORD;
float [tag="Value 6"] DWORD;
u32 [tag="Code 7"] DWORD;
float [tag="Value 7"] DWORD;
u32 [tag="Code 8"] DWORD;
float [tag="Value 8"] DWORD;
}



SetItemEff.strs





Code:
[filemask="SetItemEff.dat"]

struct SetItemEffFile
{
u32 SetItemEffBlocks;
u32 SetItemEffColumns;
u32 SetItemEffBlockSize;
child SetItemEff [count=SetItemEffBlocks];
}

struct SetItemEff [preload, tableview]
{
u32 m_dwIndex;
cstr [len=64] m_strCode;
cstr [len=64] m_strCivil;
cstr [len=64] m_strset_head;
cstr [len=64] m_strset_upper;
cstr [len=64] m_strset_lower;
cstr [len=64] m_strset_shoes;
cstr [len=64] m_strset_gauntlet;
cstr [len=64] m_strset_weapon;
cstr [len=64] m_strset_shield;
cstr [len=64] m_strset_amulet1;
cstr [len=64] m_strset_amulet2;
cstr [len=64] m_strset_ring1;
cstr [len=64] m_strset_ring2;
cstr [len=64] m_strset_cloak;
cstr [len=64] m_strEffrule;
repeat (8){
enum32 [enum=accEff, tag="Ability"];
float [tag="Ability Value"];
}




Config.strs ( simpen 1 folder sama 2 strs diatas kalau mau edit ) 

Code:
enum accEff
{
None=0,
SP=1,
FPConsume=2,
Accuracy=3,
Dodge=4,
HPFP=5,
Attack=6,
Defense=7,
LvlSkill=8,
Stealth=9,
Detect=10,
DmgProt=11,
Speed=12,
FPRecov=14,
Fatk=15,
FP=16,
Vamp=17,
fpVamp=18,
Crit=19,
Range=20,
Def=21,
DebuffTime=22,
HPRecov=23,
Dodge=24,
LauDelay=25,
ForceRange=26,
AntiCrit=27,
Protect=28,
Resist=29,
MaxHP=30,
DebuffTime=31,
IgShield=32,
SkillDelay=34
ForDelay=35
}
avatar
suken17
Newborn Noob Heroes
Newborn Noob Heroes
Posts : 18

Reputation : 0

Points : 190

Nation : Indonesia

Base Class : Ranger LC ( Acc )

View user profile

Postsuken17 on 23/2/2018, 12:49 pm

Wah makasi banyak ya bang @666Prince
avatar
RFPSC.Bot


Posts : 55

Reputation : 0

Points : 272

Nation : Indonesia

Base Class : Warrior

View user profile

PostRFPSC.Bot on 23/2/2018, 6:17 pm

Problem considered as solved.

Thread locked.
Sponsored content

PostSponsored content

View previous topic View next topic Back to top

Create an account or log in to leave a reply

You need to be a member in order to leave a reply.

Create an account

Join our community by creating a new account. It's easy!


Create a new account

Log in

Already have an account? No problem, log in here.


Log in

 
Permissions in this forum:
You cannot reply to topics in this forum